Page 1 of 1

Blocking certain versions

Posted: Sat Oct 02, 2010 8:01 pm
by MaSOuD
Is there a way to prevent some 'client versions' from connecting to server while they're trying to connect to server?
I've seen NeoStats has a feature to record the client versions. Does anyone know "is it possible to do it" or no?
I can do it with my client and getting CTCP version from each client... but it's so slow, you know.. I just wanted to know if there is any other way or no.
Thanks for your replies...

Re: Blocking certain versions

Posted: Sat Oct 02, 2010 9:19 pm
by katsklaw

Re: Blocking certain versions

Posted: Sat Oct 02, 2010 9:28 pm
by MaSOuD
Thank you so much!

Re: Blocking certain versions

Posted: Sat Oct 02, 2010 9:29 pm
by katsklaw
Actually this belongs in Unreal support, so I'm moving it now. And you are welcome.