Hello,
What I want to do is bock users from joining all clients except the ones that join from web using CGI:IRC. But I also want to allow the staff to join via mIRC or other clients.
Is it possible to do this? Is yes, then please guide me how?
Thank you.
Restrict all clients except CGI:IRC
Re: Restrict all clients except CGI:IRC
Simple, 2 options:
1) use passworded allow blocks, and configure your CGI:IRC to A) use the webirc method (and a cgiirc block) and B) supply the correct password upon connecting
or 2) use non-standard port numbers that the general public wont know
1) use passworded allow blocks, and configure your CGI:IRC to A) use the webirc method (and a cgiirc block) and B) supply the correct password upon connecting
or 2) use non-standard port numbers that the general public wont know
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Re: Restrict all clients except CGI:IRC
They can still find out the ports using any port scanner. That's the main problem sir.or 2) use non-standard port numbers that the general public wont know
Re: Restrict all clients except CGI:IRC
Port scanners can't detect passwords and CGI::IRC can be configured to send a password upon connect directly from the webclient so the user doesn't need to know the password. Both issues are easily solved with allow blocks. Thus making Jobe's option #1 your best bet.Spectator wrote:They can still find out the ports using any port scanner. That's the main problem sir.or 2) use non-standard port numbers that the general public wont know
http://www.unrealircd.com/files/docs/un ... allowblock
http://cgiirc.org/docs/config.php <-- see server_password option
The answer to this question was googled in about 12 seconds.
Configuration - https://www.unrealircd.org/docs/Configuration
FAQ - https://www.unrealircd.org/docs/FAQ
FAQ - https://www.unrealircd.org/docs/FAQ
Re: Restrict all clients except CGI:IRC
In an unrealted topic, if you are worried about web users copying and pasting or right clicking to view page source code you can click on this link: http://www.hypergurl.com/norightclick.html
Configuration - https://www.unrealircd.org/docs/Configuration
FAQ - https://www.unrealircd.org/docs/FAQ
FAQ - https://www.unrealircd.org/docs/FAQ