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Compile Unreal3.2.8 under windows
Posted: Mon May 16, 2011 12:45 pm
by Kn0ck3D
Hello all,
I have :
1)
Windows XP SP3
2)
Microsoft Visual Studio 2008
3)
Unreal3.2.8.1.tar.gz
when I try to compile Unreal with command :
I get this :
Code: Select all
wircd.lib : fatal error LNK1120: 21 unresolved externals
NMAKE : fatal error U1077: '"d:\Program Files\Microsoft Visual Studio 9.0\VC\BIN\link.EXE"' : return code '0x460'
Stop.
I tried F.A.Q did not find a thing.
thanks
Re: Compile Unreal3.2.8 under windows
Posted: Tue May 17, 2011 12:44 am
by Stealth
Please read and follow these instructions:
http://unreal.x-tab.org/faq#compwin
Re: Compile Unreal3.2.8 under windows
Posted: Tue May 17, 2011 8:22 am
by Kn0ck3D
Stealth thank you very much
not working 100%
I had to put file called dlltools.exe in same directory
also to remove one of my compilers of c++ because I had two compilers
I wanted to note few things:
when compiling unreal3.2 under windows:->configuring unrealircd.conf -> the loadmodules path would be changed that path will contain
src/
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loadmodule "src/modules/commands.dll";
loadmodule "src/modules/cloak.dll";
in the website :
http://unreal.x-tab.org/faq#compwin
line number 3
str=Run namke
str.replace('namke','nmake');
why do not u put these instructions in
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Before you begin
1.Download the Unreal tarball (source), and extract all the files to a location on your computer.
2.Put dlltool.exe in the directory where you extracted the source. You'll need this there later.
Compiling Unreal without Remote Includes, Zip Links, or SSL:
1.Open the MSVC Command Prompt and navigate to where you extracted the Unreal source.
2.Begin compiling by typing nmake -f makefile.win32, which will most likely result in an error stating there are unresolved external symbols. This is normal, and required. If this does not happen, go to Step 4.
3.Run namke -f makefile.win32 SYMBOLFILE to generate a symbol file. Then re-run nmake -f makefile.win32
4.When the compile has finished, you will have unreal.exe and wircd.exe. Copy src\win32\tre.dll to the main directory, and Unreal will be able to run.
in the file /doc/compiling_win32.txt ?
they're not the same.
thanks
Re: Compile Unreal3.2.8 under windows
Posted: Tue May 17, 2011 12:29 pm
by katsklaw
Fixing the win32 compile instructions was updated in 3.2.9-svn.
Re: Compile Unreal3.2.8 under windows
Posted: Wed May 18, 2011 12:48 am
by Stealth
The win32 compiling process will be completely different for 3.2.9+