linux:/home/wolf/Documents/Unreal3.2 # make
Building src
make[1]: Entering directory `/home/wolf/Documents/Unreal3.2/src'
make[1]: Warning: File `Makefile' has modification time 7.8e+07 s in the future
gcc -I../include -I/home/wolf/Documents/Unreal3.2/extras/regexp/include -pipe -g -O2 -funsigned-char -export-dynamic -c auth.c
In file included from auth.c:21:
../include/struct.h:68:23: tre/regex.h: No such file or directory
In file included from auth.c:21:
../include/struct.h:797: error: parse error before "regex_t"
../include/struct.h:797: warning: no semicolon at end of struct or union
../include/struct.h:800: error: parse error before '}' token
In file included from auth.c:21:
../include/struct.h:1200: error: parse error before "regex_t"
../include/struct.h:1200: warning: no semicolon at end of struct or union
../include/struct.h:1282: error: parse error before "regex_t"
../include/struct.h:1282: warning: no semicolon at end of struct or union
make[1]: *** [auth.o] Error 1
make[1]: Leaving directory `/home/wolf/Documents/Unreal3.2/src'
make: *** [build] Error 2
any one else having this same problem ?
if i missed a post some where sorry
Check your system clock, I think I had problems compiling once when my clock was funny
The make command is *very* time sensitive. And well that's not off by a few seconds, 7.8e7 is about 2.5 years! Your clock is off by 2 and a half years, no way in hell will Unreal work even if you did get it to compile. IRC is heavily timestamp based, having a clock that is off by 2.5 years will wreck havoc!
Code, can I ask exactly *why* time matters so much during compilation? Indeed, if you made sure all the server clocks were off exactly the same amount, it'd work, wouldn't it?
I think it has to do with make checking the file times to determine what to compile and what not to compile. If a file's modification time is way off, then something's whacked.