occasionally one of us opers would get caught by our own bopm through dynamic ips.. but i remember being able to go into the /path/Unreal3.2 and into a .conf (tkl.conf?) and being able to add my ip that was banned .. remote rehash the server from the shell/vps then reconnect to lift the gline/kline that had been added
is this the tkl exceptions block ?? and if so .. was it a simple included tkl.conf on the unreal.conf and then add the ips direct ??
i'm using unreal 3.2.8.1