Hello
How can i fix it?
Erroneous Nickname: Being held for registered user
Re: Erroneous Nickname: Being held for registered user
/msg nickserv help release
/msg nickserv release nickname [password]
/msg nickserv release nickname [password]
Re: Erroneous Nickname: Being held for registered user
I know release command. I stoped services and tried again but nickname didnt change.
Re: Erroneous Nickname: Being held for registered user
Resolve:
1-) Open unreal.cpp
2-) Remove below line in unreal.cpp
3-) run below commands
4) reboot unrealircd and services
1-) Open unreal.cpp
Code: Select all
cd anope-1.9.7-source/modules/protocol
nano unreal.cpp
Code: Select all
/* SVSHOLD - set */
void SendSVSHold(const Anope::string &nick) anope_override
{
UplinkSocket::Message() << "BD + Q H " << nick << " " << Config->ServerName << " " << Anope::CurTime + Config->NSReleaseTimeout << " " << Anope::CurTime << " :Being held for registered user";
}
Code: Select all
cd /home/ircd/anope-1.9.7-source/build
make
make install
Re: Erroneous Nickname: Being held for registered user
Note: by following the steps above (modifying Anope's source code) you forfeit official support by the Anope team on the grounds that the source code you're using is no longer the source code they provide and thus they cannot be held responsible for the effects of the changes you make.
Not to mention removing that line will NOT remove the hold on the nick in question. As for why NickServ release did not release the hold, you will need to take that up with Anope's support (without using modified source)
Not to mention removing that line will NOT remove the hold on the nick in question. As for why NickServ release did not release the hold, you will need to take that up with Anope's support (without using modified source)
Your IP:
Your Country:
Your Country:
Re: Erroneous Nickname: Being held for registered user
Agreed. Instead just disable SVSHOLD in the config file.Jobe1986 wrote:Note: by following the steps above (modifying Anope's source code) you forfeit official support by the Anope team on the grounds that the source code you're using is no longer the source code they provide and thus they cannot be held responsible for the effects of the changes you make.
It's likely he restarted services before the hold was released, thus services no longer held it but the ircd did.Not to mention removing that line will NOT remove the hold on the nick in question. As for why NickServ release did not release the hold, you will need to take that up with Anope's support (without using modified source)
Configuration - https://www.unrealircd.org/docs/Configuration
FAQ - https://www.unrealircd.org/docs/FAQ
FAQ - https://www.unrealircd.org/docs/FAQ