I was wondering if anyone else had encountered this before;
When starting up Unreal, I get the following :
Code: Select all
[irc@starbug Unreal3.2]$ ./unreal start
Starting UnrealIRCd
_ _ _ ___________ _____ _
| | | | | |_ _| ___ \/ __ \ | |
| | | |_ __ _ __ ___ __ _| | | | | |_/ /| / \/ __| |
| | | | '_ \| '__/ _ \/ _` | | | | | / | | / _` |
| |_| | | | | | | __/ (_| | |_| |_| |\ \ | \__/\ (_| |
\___/|_| |_|_| \___|\__,_|_|\___/\_| \_| \____/\__,_|
v3.2.1
using TRE 0.6.8
* Loading IRCd configuration ..
* unrealircd.conf:398: link neo.maximumdottage.net with ZIP option enabled on a non-ZIP compile
[error] 1 errors encountered
[error] IRCd configuration failed to pass testing
Possible error encountered (IRCd seemily not started)
=====================================================
Check above for possible errors, and this output of
ircd.log. If you cannot solve the problem, read
Unreal.nfo on where to get support
=====================================================
tail: /home/irc/Unreal3.2/ircd.log: No such file or directory
Just to be sure, I've configured and compiled it twice more, but the error persists.
Has anyone else come across this ?
The machine is running a fresh install of RedHat Enterprise 3.0, Unreal version 3.2.1.
As far as I can see, its found Zlib ok (It didn't cry about it during compile, and gzip etc is using it).
I've searched the documentation and this forum, but I can't find anything specifically matching this.
Any help would be much appreciated
Cheers.