i have tryied to compile unreal ircd using msvc6,but there is no project file
so i have many problems to compile it,beside that there is no console like at visual studio .net
please help.
how to compile unreal ircd using msvc6 ?
already have it
i already have the sdk + psdk
the whole problem is that unreal does not contain project file to compile itself
for msvc++6,i dont know how or which file i shuld start to compile
anyone who success to compile with vc6++ and like to explain me how to do it please ?
the whole problem is that unreal does not contain project file to compile itself
for msvc++6,i dont know how or which file i shuld start to compile
anyone who success to compile with vc6++ and like to explain me how to do it please ?
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Stealth
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== "old" VC++ 6.0 ==
1. You need the Platform SDK (PSDK)
Grab it at: http://www.microsoft.com/msdownload/platformsdk/sdkupdate/ ->
core sdk -> install this sdk.
Note that this can take some time to download because it's >200Mb
(450mb installed) [!].
2. To compile:
start -> programs -> platform sdk blabla -> open build env. -> (choose os) ->
set blabla build env (debug). This will launch a DOS window.
3. Go to your UnrealIrcd dir (like: cd \dev\unreal3.2) and then compile with:
nmake -f makefile.win32
This will generate a wircd.exe and unreal.exe
4. Copy the src\win32\tre.dll to your UnrealIrcd main dir.
5. Done!