Global Problem

The UnrealIRCd team does not officially provide support for any services packages that you may be using or want to use. This forum is provided so the community can help each other with services issues.

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madman
Posts: 34
Joined: Thu Nov 04, 2004 7:55 am

Global Problem

Post by madman »

Im Having some trouble globaling. When I global I get this:

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(09:47:04) -irc.rstoxic.com- *** Global -- from OperServ: madman just used GLOBAL command.
And In #services I get:

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(09:47:04) (Global) OperServ: madman: global test
But, it doesn't actually global it. I've connected on a second user, and it doesn't get the global either. Anyone know why it does this??

~madman
aquanight
Official supporter
Posts: 862
Joined: Tue Mar 09, 2004 10:47 pm
Location: Boise, ID

Post by aquanight »

Anope version?

Is it ulined? Did you set your NetworkDomain (or whatever it's called) correctly?
madman
Posts: 34
Joined: Thu Nov 04, 2004 7:55 am

Post by madman »

Yes im using anope, and when i connect the services it q:lines the global:

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(12:40:03) -irc.rstoxic.com- *** Permanent Global Q:line added for Global on Wed Nov 17 02:40:03 2004 GMT (from services.rstoxic.com: Reserved for services)
Global works for everything but globaling a message.
aquanight
Official supporter
Posts: 862
Joined: Tue Mar 09, 2004 10:47 pm
Location: Boise, ID

Post by aquanight »

madman wrote:Global works for everything but globaling a message.
That's all Global DOES is global messages! And a qline doesn't tell me it's ulined, because if I read unreal's code right, any server is allowed to SQLINE. You need to check /stats uline Also, once again, check your NetworkDomain in services.conf. The value of that directive is a space seperated list of suffixes that will be used by Global. For example, if all of your servers end in .net, you would do NetworkDomain "net". If you need more than one, use spaces to seperate them. When globaling, Anope takes each one, sticks a $*. in front, and sends a NOTICE with the result as the target. EG NOTICE $*.net :Hi this is a global.

If you want to make life easy, you could try just putting NetworkDomain "*" - Unreal allows sending to $*.* (which really will send to everyone) for ULines (but not opers).
madman
Posts: 34
Joined: Thu Nov 04, 2004 7:55 am

Post by madman »

In services.conf NetworkDomain is localnet.com. So i set the u:line to that in unrealircd.conf and it still didn't work.
codemastr
Former UnrealIRCd head coder
Posts: 811
Joined: Sat Mar 06, 2004 8:47 pm
Location: United States
Contact:

Post by codemastr »

madman, try reading what they told you to do. NO ONE said to set the uline to the value of NetworkDomain and NO ONE said that NetworkDomain should be localnet.com!
-- codemastr
madman
Posts: 34
Joined: Thu Nov 04, 2004 7:55 am

Post by madman »

Ok, I got it to work. I don't think I understood it the first time I read it. Thanks aquanight and codemastr for answering my questions.

~madman
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