Search found 12 matches

by var
Mon Sep 25, 2006 7:06 am
Forum: Unreal 3.2 Support
Topic: Is there a way to re-limit the max joined channels?
Replies: 2
Views: 1354

thanks.. ;)
by var
Mon Sep 25, 2006 7:05 am
Forum: Unreal 3.2 Support
Topic: How to make auto message on joining a specific chan?
Replies: 2
Views: 1643

got that,thanks:)
by var
Sun Sep 24, 2006 9:41 pm
Forum: Unreal 3.2 Support
Topic: [Resolved] Unreal3.2.5 + Visual C++ 2005 Express + PSDK
Replies: 3
Views: 3231

try to use Visual Studio 2003 .Net without Platform SDK, it might work:)
by var
Sun Sep 24, 2006 9:37 pm
Forum: Unreal 3.2 Support
Topic: Is there a way to re-limit the max joined channels?
Replies: 2
Views: 1354

Is there a way to re-limit the max joined channels?

hey all,,
i was wondring about if its possible to change the high-limit of joining channels per person ..
I think user can only join 9 channels? how can i change this number to 10 or even 15?

Thanks a lot.
by var
Sun Sep 24, 2006 9:34 pm
Forum: Unreal 3.2 Support
Topic: How can i add echos to the whois? or to add lines in whois
Replies: 1
Views: 1391

How can i add echos to the whois? or to add lines in whois

hey all,,
I have seen this also and its kinda weird ,, i know they edited the files of unreal ,, i edited also,, but could not get new lines of whois as i saw in this network..

example:-

router is [email protected] * hcz
router is a registered nick
router on @#Help @#ccpower #opers
router ...
by var
Sun Sep 24, 2006 9:24 pm
Forum: Unreal 3.2 Support
Topic: How to make auto message on joining a specific chan?
Replies: 2
Views: 1643

How to make auto message on joining a specific chan?

hey all.,,
i have joined a channel in a specific network recently and seen this:
<[#ccpower]> Welcome to #Ccpower
<[#ccpower]> channel now on +M for security.
<[#ccpower]> If u want to talk u must register ur nick.
<[#ccpower]> Trading Server
<[#ccpower]> Enjoy
[#ccpower] No such nick/channel ...
by var
Sat Sep 16, 2006 7:07 am
Forum: Unreal 3.2 Modules
Topic: Serious Problem with an old Module
Replies: 3
Views: 2928

As i said , the module was wrriten for specific version of unreal which is beta19,, it can be compiled on new version which is 3.2.5 but it does not work.
by var
Fri Sep 15, 2006 3:41 pm
Forum: Unreal 3.2 Modules
Topic: Serious Problem with an old Module
Replies: 3
Views: 2928

Serious Problem with an old Module

I have a module which works only on Unreal3.2-19beta version
(Windows/linux) I have its source ===>such as blah.c
I tried it on Linux and it worked after i compiled the blah.c and became
blah.so. it loaded successfully.

I have installed C++ 2003 recently, and i wanted to compile the blah.c on ...
by var
Sun Sep 10, 2006 11:39 am
Forum: Unreal 3.2 Support
Topic: How to increase number of users in Unreal3.2?
Replies: 2
Views: 1598

thanks my friend :)
by var
Sun Sep 10, 2006 9:04 am
Forum: Unreal 3.2 Support
Topic: How to increase number of users in Unreal3.2?
Replies: 2
Views: 1598

How to increase number of users in Unreal3.2?

Hello all,
Lets say that I have root access in dedicated server
as we know most of us,, 1000 is the number of maximum users who can join our unreal version.

How can I configure the shell or whatever to increase the limited number
or to change the maximum from 1000 to 2000 or whatever..

Thank you ...
by var
Thu Sep 07, 2006 2:14 pm
Forum: Unreal 3.2 Support
Topic: How to set a password for a server?
Replies: 2
Views: 1644

thank you very much :)
by var
Thu Sep 07, 2006 1:18 pm
Forum: Unreal 3.2 Support
Topic: How to set a password for a server?
Replies: 2
Views: 1644

How to set a password for a server?

Hey all.,.
I have unreal 3.2 version and am going to build it on my system
how can i confgiure unrealircd.conf to make users verify before they join my server?
I mean
to force them to write correct password such as
/server irc.unreal.com 6667 password
and if the passwords is wrong to disconnect ...